Founded in California in 2008, Choice of Games LLC is a video game development company that specializes in interactive fiction games. Formalized paraphrase
They write their games with the ChoiceScript programming language, which was developed specifically for the purpose of creating multiple-choice games with a limited number of variable options. Dan Fabulich and Adam Strong-Morse co-founded the business in 2009, and they are both partners.
It has received praise for developing games that are user-friendly for those who are visually impaired. Its games have received positive feedback for their representations of gender and sexuality that are varied. Users' contributed games are also hosted on the business's website and app store listing under the Hosted Games label, with the company receiving a portion of the revenues.
Heart's Choice is a new label launched by the business in late 2019 that focuses on romance. Web and mobile game development that is excellent in quality and uses text-based multiple choice questions.
Choice of Games, which develops games in a proprietary programming language called ChoiceScript, hopes to rekindle interest in storytelling by reviving the "Choose Your Own Adventure" style popular in the 1980s, but with a postmodern, transmedia twist. Choice of Games LLC is a limited liability business headquartered in California that is devoted to the development of high-quality text-based multiple-choice games.
Choice of the Dragon and Choice of Broadsides are two games that we developed in-house, and they are the first of many. Aside from that, we have created ChoiceScript, a basic scripting language for creating text-based games that we make accessible to others for use in their projects.
We also host games created by other designers who have used ChoiceScript on our website. Some of our games are available for download for free on the internet. Our mobile versions of our games, which can be played on iPhones, Android phones, and other mobile devices, are also available from our company.
Modern computer games, we think, underutilize the text-based game style, which we believe is a shame. In the same way that motion movies, radio plays, and television supplement books without making them obsolete, so contemporary graphic-based games cover just a portion of the computer gaming environment without leaving it obsolete.
We can engage with the imagination in a different manner than we can with a graphics-based game if we use text instead of images. In addition, as compared to graphics-based games, we can enable game creators to create games in a more timely and cost-effective manner.
If you are interested in learning more about the ChoiceScript programming language and how to use it to create games, we encourage you to read our basic introduction to the ChoiceScript programming language. For any questions or comments, please feel free to submit them to our ChoiceScript Google group or visit our discussion boards.
Choice of Games LLC is a video game developer based in California that creates interactive fiction. They create their games in the custom-made ChoiceScript programming language, which is designed for writing multiple-choice games with a small number of variables. Wraiths of SENTINEL is a 250,000-word interactive book written by Paul Gresty in which your decisions influence the course of the narrative. It's completely text-based, with no visuals or sound effects, and it's propelled forward by the enormous, unstoppable force of your imagination, which you control.
It is your job as a clandestine intelligence agent for SENTINEL, a government organization that operates under the radar. You are a phantom creature of supernatural energy. Your unparalleled surveillance capabilities have the potential to protect the country's freedom.
When it comes to being a hunter or prey, your paranormal wraith skills will make all the difference. You have been entrusted by SENTINEL with conducting an investigation into the No State Separatists, a vicious gang of domestic terrorists.
Are you able to discover a connection between the True Freedom Party and the extreme right? Your research will take you into the domain of political corruption, transport you into the realm of the spirit world, and ultimately transport you to the center of all reality. In fact, as you'll soon find out, a much more serious danger to the country exists than you could have ever anticipated.
Play as a male, female, or nonbinary character; as straight, gay, bi, or beyond mortal conceptions of sexuality; or as a nonbinary character. Investigate the activities of state adversaries with the assistance of two other wraiths, Marly and Zhou, as well as a variety of field agents and high-technology equipment.
Try to find love with a wraith that isn't your enemy, a sorcerer, or a medium. Go renegade and do what you want! It is possible to avoid detection by the finest ghost hunters on the planet.
Return to your mortal, human life, or continue to delight in the powers you have acquired as a wraith indefinitely. Ensure that godlike power does not slip into the wrong hands—or seize control of that power for yourself. In your invisible hands rests the destiny of the whole planet!
Wraiths of SENTINEL is a 250,000-word interactive novel by Paul Gresty where your choices control the story. This interactive romantic fantasy book, The Play's the Thing, is written by Jo Graham and Amy Griswold, best-selling writers of "Stronghold: A Hero's Fate" and "The Eagle's Heir." The novel is 245,000 words long and is available on Amazon. All of the action takes place completely in text, without the use of visuals or sound effects, and is propelled forward by the enormous, unstoppable force of your imagination.
Learn to write plays for the Odeon, the most renowned theater in Medaris, and earn a living doing so. High society congregates here to talk, frolic, and flirt with one another.
The audience is kept glued to their seats by dazzling spectacular effects that are complemented with genuine magical enchantments. The plays you create have the ability to influence public opinion, perhaps altering the path of human history.
However, as you're preparing for your first opening night, rumors begin to circulate. The streets of the city are being stalked by deadly, dark monsters. Your projects are at jeopardy due to unexplained incidents.
People mutter that it's a curse, but only in places where the city's cruel ruler, the Raven, can't hear them. And in order to uncover the origins of the curse, you'll have to delve deep into mysteries that the city's nobility would like to keep hidden for the sake of their own safety. Even while the city's squabbling rulers have strong feelings about your theater, they are also vulnerable to its influence.
“The play's the thing” appears in Shakespeare's Hamlet. It means that Hamlet is using the play as an instrument to touch the conscience of Claudius. Nic Barkdull's Battlemage: Magic by Mail is a 168,000-word interactive book in the Battlemage series. All of the action takes place completely in text, without the use of visuals or sound effects, and is propelled forward by the enormous, unstoppable force of your imagination.
You're fortunate that you came upon the advertisement in the market. "Learn from the comfort of your own home! "Full battlemage qualification will be sent to you by mail! " It was said. Your very first battlemage mission has arrived at long last! The magical skills of elementalism, illusion, healing, and necromancy may now be mastered by you at long last.
Yesterday, you were only a squire, but now, you're a budding battlemage on your way to becoming one! However, Sir Kelton has said that squires are not permitted to use magic, so you'll have to pretend that you really want to be a knight, at least for the time being.
The abilities you will be able to acquire will provide you the opportunity to win a few tournaments, make friends with the royal family, and even dabble in the world of court politics if you so choose.
To earn Kelton's approval, you may either prove yourself on the battlefield by fighting the mysterious invaders that threaten your kingdom's boundaries, or you can prove yourself in other ways. But beware, if you don't take precautions, you will become a victim of Arcane corruption. Corruption begins by altering your physical appearance, but it quickly takes over and puts you under the power of magic.
Battlemage: Magic by Mail is a 168,000-word interactive novel by Nic Barkdull. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination. You're lucky you saw that ad at the market. On the Amazon Kindle platform, independent developer Choice of Games announced the release of two text adventure games, Choice of the Dragon and Choice of Broadsides, both of which are available for purchase.
Despite the fact that the Kindle platform is most often associated with the purchase of digital books, both independent developers and big publishers have begun publishing games for the platform in recent months. Scrabble, Monopoly, and EA Solitaire are three of the top ten best-selling games on the Kindle Store at the moment, all of which have been ported by Electronic Arts.
Choose Your Own Adventure (CHOA) is adopting a different approach from Electronic Arts, producing interactive fiction games rather than board/card game adaptations. Choice of the Dragon is a Choose Your Own Adventure-style game in which players take on the role of a dragon, plundering and pillaging, controlling their local realm, finding a mate, and battling wizards in order to progress through the game.
"A swashbuckling nautical adventure," as the subtitle describes it, is featured in the second game, Choice of Broadsides, in which players lead a British commander fighting in the Napoleonic Wars and commanding a Royal Navy frigate. Recent selection as an Honorable Mention for the Independent Games Festival's Nuovo award, which honors "abstract, short-form, and unorthodox game creation," was made in the case of this game.
Choice of Games has announced that it will be releasing additional games for the Kindle Store in the near future. The business presently has two additional games accessible for free online play: Choice of Romance and Choice of the Vampire. These titles join Dragon and Broadsides as titles available for free online play.
According to Choice of Games co-founder Dan Fabulich, "Our games are ideally suited for the Amazon Kindle." "It allows us the flexibility to create complex tales that place you and your choices at the heart of the action by creating games completely out of the text. Our games are similar to 'Choose Your Own Adventure novels, but they are far larger, deeper, and more detailed."
Choice of Games, a quirky independent games company, has just released its first two interactive fiction titles for Amazon Kindle.